WebGL+GLSL/Graphics/Compute All-in-One (Paperback)
Master WebGL and GLSL to build high-performance graphics and compute applications in the browser.
Learn WebGL and GLSL from the ground up.
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Master WebGL and GLSL to build high-performance graphics and compute applications in the browser.
Learn WebGL and GLSL from the ground up.
Introduction to Ray-Tracing using WebGPU API provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
D3 An Introduction (Coffee Book) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders (Paperback) provides a fresh and engaging entry point into…
Master practical coding skills.
WebGPU Develompent Cookbook provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
Your definitive guide to the WebGPU API and WGSL shading language for modern, high-performance graphics and compute on the web.
Gain a thorough understanding of the WebGPU API and pipeline.
Create immersive data visualizations using Blender and Python scripting—no artistic skills required.
Learn to script Blender with Python for data visualization.
Graphics and Compute: Volume 5 Ray-Tracing (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tec…
Master practical coding skills.
LaTeX Explained provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
UserScripts in 20 Minutes (Coffee Book Series) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers provides a fresh and engaging entry point into one of the…
Master practical coding skills.
A casual, hands-on guide to understanding and experimenting with ray-tracing techniques.
Grasp the core concepts of ray-tracing.
Look for the foundations you need before moving to advanced material.